Innovative Creativity

The Innovative Creativity Research Community facilitates interdisciplinary collaboration in the following fields: innovations in creative media and performing arts, modeling and simulation, interactive media, game design, AI in creativity, architectural solutions, and more.

By fostering supportive communities for researchers across disciplines, promoting knowledge exchange, and enabling access to internal and external funding, we aim to catalyze impactful innovations, quality publications, and cutting-edge perspectives in creation and storytelling.

ic button

 

Innovative Creativity Projects

performance of place

Robin Puttock

The Performance of Place: Historical Landscapes and Cultural Narratives

How can we learn from marks made upon the land? How might a contemporary performance evoke and critically explore a particular place? This spring, KSU students enrolled in Performance of Place, an interdisciplinary course at 肉肉传媒 (KSU), will draw on landscape studies, contemporary dance, Indigenous and Black histories, set design, digital fabrication, and architectural site readings to create and perform a historically based production that explores the meaning of place at The KSU Field Station in Acworth, Georgia, which has been a site for biological, archaeological, and architectural research, a farm raising vegetables to feed KSU students, a concrete factory for the expansion of I-75, an intended interstate rest stop, and an unremarkable piece of piedmont land hosting cotton cultivation, cattle pasture, and forest.

The expected outcomes of the project include two student performances on the land of the Field Station during two subsequent Saturdays in the Spring. The content will be presented to diverse audiences in an interdisciplinary vignette format. The specific design of each vignette will be primarily student-driven, inspired by both the research presented initially by the faculty, sta铿 and guests, and by the research completed by the students during the semester in each of the content areas of expertise of faculty, sta铿 and guests involved.

Affiliated faculty/staff: Jacqueline Springfield, Tom Okie, Autumn Eckman, McCree O'Kelley, Maria del Mar Ceballos, Mario Bretfield, Michael Blackwell, Justin Wilson.

see more projects here

Upcoming Events

esports

Transformer2025: AI and the Future of Games

Transformer AI brings together AI scholars and practitioners in a unique forum to share the latest in both research and practice. Speakers include Luke Dicken, head of AI at Take Two Interactive; Dr. Hartmut Koenitz, Professor in Media Technology at S枚dert枚rn University in Sweden and author of 鈥淯nderstanding Interactive Digital Narratives;鈥 Dov Jacobson, president of GamesThatWork; Dr. Victoria Lagrange, head of the 肉肉传媒 Game Narrative Lab; Kent Keirsey, founder of Invoke AI and owner of the first copyright for AI-generated art; and many more.

Through discussions, hands-on workshops, and interactive play, we will examine AI鈥檚 impact on game design, storytelling, player engagement, and the broader cultural landscape.

Questions?